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sedan 2001

New Theatre Of Magic custom competition ROM

LOP

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Are you programming these new ROMs? Here is an idea for Demolition Man: Allow the claw features only one time each (until demolition time is reached)


INK

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soren

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Earthshaker custom turned out to be perceived as both inadequate and over the top at the same time. I hope to bring forward a new iteration with a fix to the jackpot thingy. Soon I hope. No promises.

As for new games, it will likely take a while. I doubt anything till after the summer. I have a lot of stuff on my platter. Both in and outside of pinball. A hard-mod-ish project, that I would like to get off grounds. And the Danish championship this time.

Demolition Man I am not too excited about as it works for competition with claw off. Although it is a shame to see a mechanical feature disabled. Plus it is nice with the claw as a pause in playing.

But when at it. Pay bonus and max freeze are highly attractive computer awards. Maybe the computer award sequence should be 100% static. Suggestions?


LOP

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An active claw would open up for more strategy, "how long can I wait with the lock?"

The computer works fine now in head-to-head play (all players get the same awards), but in qualification rounds it can be a bit unfair. 100% static would be nice, but tricky to determine in what order they should come. Freezers on 2nd and Bonus on 4th maybe? Don´t do it the AFM way and always award points anyway.


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